Showing posts with label Judas. Show all posts
Showing posts with label Judas. Show all posts

Friday, May 17, 2013

The Novel, The Bible, and Video Games



Last night I heard a conference speaker talk about the present and future state of the novel. It was really quite interesting. He suggested that, while novel reading has diminished over the years, the need that used to be filled by the reading of fiction is now, in part, satisfied by other activities.

Like playing video games. That’s right—video games.

He pointed out that video games have evolved to be something more than just explosions and shooting. The more recent and sophisticated games develop lengthy (sometimes 1,000 pages or more) “bibles” that track the ongoing story of the game. Players often get together to discuss the various characters, plot points, variations in interpretation, and so on.

This is a fascinating shift. Reading words on a page is a relatively new phenomenon in human history. Prior to the broad availability of text, people’s imaginations were fueled by pictures and stories told over meals and campfires. Now, it seems, many people (research shows that over half the people in the US play video games 13 hours a week or more) desire the fanciful journeys provided by novels, but also want to participate as a character in the story.

The speaker (much to my relief) didn’t pronounce the demise of the novel. Instead, he suggested that the world of creative fiction is expanding and changing. I’m okay with that.

This has caused me to think about how we participate with the expansive narrative we call “The Bible” (heresy alert: I’m not putting Scripture into the category of creative fiction. Relax). Over the years our texts of Scripture have been reduced to propositional statements (limited to verses, as though God intended that in the first place) that stand over and against us, demanding our obedience. But most of the Bible is written as narrative—as a story—rather than as bullet points of command.

I think the video game image is helpful here. What if we engaged with Scripture as participants in the story? What if we allowed ourselves to be drawn in to the narrative, imagining all that is happening, even inserting ourselves into the drama now and again? Martin Luther spoke of the Bible as having hands and feet, pursuing him and grabbing him, alive and dynamic rather than dead and static. Sort of sounds like a video game.

If I had any techno-skill whatsoever (which I don’t), I might invent a video game that tells various stories of the Bible. The player could then enter the story as a character. The player couldn’t alter the outcome, but could engage in conversation, ask questions (think of all the scholars who would line up that job!), and experience the ongoing drama. Maybe you could carry Jesus’ cross, or have a private conversation with Judas. The possibilities are endless.

Lacking that, I’ll probably just stick to reading it from my tattered old print-text Bible. It might also be good to go back to memorizing long sections, and letting the story flow through the mind.

I wonder if Jesus would show up in that? I’ll bet he would.

Saturday, March 16, 2013

A Lenten Reflection for March 16, 2013



Because of this many of his disciples turned back and no longer went about with him. So Jesus asked the twelve, ‘Do you also wish to go away?’ Simon Peter answered him, ‘Lord, to whom can we go? You have the words of eternal life. We have come to believe and know that you are the Holy One of God.’ Jesus answered them, ‘Did I not choose you, the twelve? Yet one of you is a devil.’ He was speaking of Judas son of Simon Iscariot, for he, though one of the twelve, was going to betray him. (John 6:66-71)


The sixth chapter of the gospel of John tells a story of duplicity. At the beginning of the text, Jesus feeds 5,000 hungry people. As a result, more people begin to follow him. In the middle of the text, the religious leaders give Jesus grief over his claim that he is the “living bread that came down from heaven.” Jesus then scandalizes everyone when he says that to find true life, they must eat his flesh and drink his blood.

After that, everyone deserts him except the original twelve. And, as Jesus points out, one of them is a bad apple.

Actually, they’re all bad apples. The disciples reveal themselves to be cowardly, power hungry, doubtful, confused, and violent. The other so-called disciples cut and run as soon as Jesus says something that disturbs them, confirming the popular definition of heresy: Telling someone something they don’t already think they know.

Judas merely acts out what lies within the heart of all the others. Yes, he betrayed Jesus. But his actions revealed the possibility that betrayal was a seed inside all of them (that’s why, when Jesus later said that one of them would betray him, each one asked “Is it I, Lord?”). When the larger group of followers abandoned Jesus, that too was a form of betrayal. They sided with Jesus’ enemies the moment they walked away. They voted Jesus down in their departure.

When Jesus asked the twelve (including Judas) if they planned to leave as well, he exposed the possibility that betrayal could happen at any time. Even after Peter speaks his touching words of loyalty and trust, he and the others would fall away, at least for a while.

It is tragically humbling to recognize the seeds of sin and betrayal that lie within me. Yes, there is love, but love is a prerequisite for betrayal. There is no betrayal if love does not first exist. Yes, I can say that I love Jesus. But I have to realize that betrayal can grow out of my love like a toxic weed.

Thankfully, my love is not first. God’s love is first. Love comes at God’s initiation, not mine. My task—and yours—is to cling tightly to Jesus’ robes and hang on. Even when his words and deeds scandalize me.